
And it was a pleasure, in spite of the formulaic running and gunning that had to be completed in the early stages, and the botched design of the game's more tedious puzzle solving sections. The game eventually revealed itself to be probably the most enjoyable in the Star Wars lineage in terms of saber-wielding action, and it is with some relief, then, that the new game focuses even more strongly on the electrifying clash of saber on saber.

Jedi Master ClassĪs mentioned last issue, some other major changes are obvious even before the adventure begins. Kyle Katarn, hero of the previous Dark Forces!Jedi Knight adventures is no longer heading the cast list, having been forced to take a wage cut and pass on his dubious talents as a teacher at Luke Skywalker's School of Jedism on Yavin 4. Instead, you play the game as his student, a young Padawan of undetermined heritage eager to learn the ways of the Force.īut before the first lesson begins, wannabe Jedi must first create their character, selecting from one of five races, (human, Rodian, Twi'lek, Zabrak and Kel Dor) and completing the look with a range of ready-made heads, torsos and legs.

Next comes the selection of the ultimate accessory, with the option to choose a blade colour and hilt design for your saber - a feature that has had a few obsessive Wars devotees frothing in their trousers.
